We’re super excited to announce that we’ve launched a Kickstarter and a new alpha demo!
We’ve been busting our butts this past month to get this new build out, here’s a brief overview of changes:
Local Co-operative Multiplayer - You guys asked for it, well here it is. We were initially going to put this as a stretch goal for our Kickstarter, but realized that we had to put this in no matter what. Grab a friend or three along with some gamepads and explore together!
New Class - If you’re a fan of magic, you’re in for a treat.
New Area - There’s an entire new area for you to die in!
More Stuff - There’s new items, spells, rooms, enemies, and more!
Bug Fixes - We appreciate all the bug reports so far, they really do help us fix bugs.
Please consider backing us on Kickstarter so we can continue working on this game full-time. If you can’t contribute, just sharing this post helps tremendously.
Many thanks to all of the fans who have been playing/testing Vagante. As always, feel free to send all feedback and/or bug reports to firstname.lastname@example.org.
Our friend Alex is hosting a contest asking people to support PIGSquad projects (including PIGSquad itself) in an interesting way, the above LE medal being the prize! Details are here. Deadline is this Sunday (our meeting).
Also, in light of my most recent post, I’d love to see a bunch of people there, including those who don’t think they can come because they’re not a developer, those who have been on the edge of coming for a long time, and those who haven’t been in awhile. We’re doing a new meeting format and I want to see what everyone thinks!
Way super hella busy on so much stuff. Huge camp next week and looots of changes that I need to implement for PIGSquad (you can read about that here). At least there’s a breeze coming through the window.
I don’t believe in myself posting Tumblr thangs without pictures so here’s a Risk of Rain run I did recently.